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Adobe illustrator cs6 live trace free.Adobe Animate

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This results in faster preview times and quicker turnaround on iterative experimentation. No audio synchronization issues or memory restrictions exist. The frame rate of the video file can be different from the frame rate of the SWF file, allowing for greater flexibility in authoring Animate content.

You can import a video file that is stored locally on your computer, and then upload the video file to a server after importing it to your FLA file. In Animate, when you import video for progressive download, you are really adding only a reference to the video file. Animate uses the reference to find the video file on your local computer or on a web server. Select the video clip to import. You can select either a video clip located on your local computer, or enter the URL of a video already uploaded to a web server or Adobe Media Server.

To import video located on your local computer, select Load external video with playback component. The URL for a video clip located on a web server will use the http communication protocol. Select one of the predefined FLVPlayback component skins.

Animate copies the skin into the same folder as the FLA file. If you choose to use a custom skin invoked from a remote location, then live preview will not be available for the video on Stage.

When you finish creating your Animate document and want to deploy the SWF file and video clip, upload the following assets to the web server or Adobe Media Server hosting your video:. If you are using a local copy of the video clip, upload the video clip which is located in the same folder as the source video clip you selected with a.

Animate uses a relative path to point to the FLV or F4V file relative to the SWF file , letting you use the same directory structure locally that you use on the server. Streaming video with Adobe Media Server provides the following advantages over embedded and progressively downloaded video:. Network resources are used more efficiently, because only the parts of the video that are viewed are sent to the client. Streaming lets you deliver live video and audio presentations, or capture video from a web cam or digital video camera.

Adobe Media Server enables multiway and multiuser streaming for video chat, video messaging, and video conferencing applications. To learn more about Adobe Media Server, see www. To learn more about Flash Video Streaming Service, see www.

When you embed a video file, all of the video file data is added to the Animate file. This results in a much larger Animate file and subsequent SWF file. The video is placed in the Timeline where you can see the individual video frames represented in the Timeline frames. Because each video frame is represented by a frame in the Timeline, the frame rate of the video clip and the SWF file must be set to the same rate. If you use different frame rates for the SWF file and the embedded video clip, video playback is inconsistent.

Note : To use variable frame rates, stream the video using either progressive downloading or Adobe Media Server. When you import video files using either of these methods, the FLV or F4V files are self-contained and run at a frame rate separate from that of all other timeline frame rates included in the SWF file. Embedded video works best for smaller video clips, with a playback time of less than 10 seconds.

If you are using video clips with longer playback times, consider using progressively downloaded video, or streaming video using Adobe Media Server. You might encounter problems if the resulting SWF files become excessively large. Flash Player reserves a lot of memory when downloading and attempting to play large SWF files with embedded video, which can cause Flash Player to fail.

Longer video files over 10 seconds long often have synchronization issues between the video and audio portions of a video clip. Over time, the audio track begins playing out of sequence with the video, causing a less than desirable viewing experience. To play a video embedded in a SWF file, the entire video file must be downloaded before the video starts to play. If you embed an excessively large video file, it might take a long time for the SWF file to download in its entirety and for playback to start.

After a video clip is imported, it cannot be edited. Instead, you must re-edit and re-import the video file. The video frame rate and Animate Timeline frame rate must be the same. Set the frame rate of your Animate file to match the frame rate of the embedded video. You can preview frames of an embedded video by dragging the playhead along the Timeline scrubbing.

Note that the video sound track does not play back during scrubbing. To preview the video with sound, use the Test Movie command. Load external video with playback component : Imports the video and creates an instance of the FLVPlayback component to control video playback.

Embed H. When you import a video using this option, it is placed on the stage to be used as a guide for your animation at design time. Frames from the video are rendered on the stage as you scrub through or play the timeline.

The audio for the relevant frames is also played back. When you try to publish your FLA file with H video content on a layer that is neither a guide layer nor a hidden layer, a warning is shown if the platform you are publishing to does not support embedded H. Optional: If you have Adobe Media Encoder installed on your computer and you want to convert the video to another format using AME, click Convert video.

Embedded Video. A best practice is to place video inside a movie clip instance, because you have the most control over the content.

You do not have to extend your main Timeline by many frames to accommodate the video, which can make working with your FLA file difficult. When you embed a video clip as a graphic symbol, you cannot interact with the video using ActionScript typically you use graphic symbols for static images and to create reusable pieces of animation that are tied to the main Timeline.

By default, Animate places the video you import on the Stage. To import into the library only, deselect Place Instance on Stage. To create a more dynamic presentation, work with multiple video clips, or add dynamic transitions or other elements using ActionScript, import the video into the library. After a video clip is in the library, customize it by converting it into a MovieClip object that you can more easily control with ActionScript. By default, Animate expands the Timeline to accommodate the playback length of the video clip you are embedding.

Click Next. Review the confirmation messages and click Finish. The video appears either on the Stage or in the library depending on the embedding options you chose. To create your own video player, which dynamically loads FLV or F4V files from an external source, place your video inside a movie clip symbol.

When you load FLV or F4V files dynamically, adjust the dimensions of the movie clip to match the actual dimension of the video file and scale the video by scaling the movie clip.

A best practice is to place video inside a movie clip instance, which gives you the most control over the content. Select any existing video clip in the Library Panel, and select Properties from the Library Panel menu. You can also rght-click on the video file and choose Properties in the pop-up menu. Click Import. Locate the file to import, and click Open. You can change properties for an instance of an embedded video clip on the Stage, assign the instance an instance name, and change its width, height, and position on the Stage using the Property inspector.

You can also swap an instance of a video clip—assign a different symbol to an instance of a video clip. Assigning a different symbol to an instance displays a different instance on the Stage but leaves all the other instance properties such as dimensions and registration point intact. View information about an imported video clip, including its name, path, creation date, pixel dimensions, length, and file size.

Enter values for X and Y to change the position of the upper-left corner of the instance on the Stage. Buy now. User Guide Cancel. Learn what's new in the latest release of Illustrator. Illustrator on the desktop. July release version Expand the 3D object as a wireframe to verify the underlying structure for accuracy.

Render 3D map artworks also as vector graphics along with the 3D objects. See detailed summary of new features. Illustrator on the iPad. October release version 2. Blend objects Create unique blends with objects using the Blend tool and give your designs an artistic touch.

Vectorize Technology Preview raster images Convert raster images or sketches to vector art and edit the object and its paths with ease. Transform shapes with the Shape transform tool Analyze and modify similar lines and curves within complex shapes using the Shape transform tool.

Stylize paths with the Paint brush tool Give your art a hand-drawn feel using the Paint brush tool. Share for commenting Share a link to your Illustrator document with anyone.

Rulers and Guides Position and align text and graphic objects with precision using rulers and guides. Capture colors Choose and add solid colors to your swatches using the built-in camera powered by Adobe Capture. Previous releases. May release May release version 1. More like this Fixed issues System requirements Illustrator on the iPad System requirements Illustrator on the desktop Illustrator community. Sign in to your account. Sign in. Quick links View all your plans Manage your plans.

   

 

Adobe illustrator cs6 live trace free



   

A gradient is a graduated blend of two or more colors or tints of the same color. You can use gradients to create color blends, add volume to vector objects, and add a light and shadow effect to your artwork.

In Illustrator, you can create, apply, and modify a gradient using the Gradient panel, the Gradient tool, or the Control panel. Note : A color stop is a point on the Gradient Annotator for linear and radial or on the object for freeform that controls the color of the gradient.

You can change the color of the color stops to set a gradient. Linear gradient B. Radial gradient C. Freeform gradient Points. Linear and Radial gradients can be applied on the fill and the stroke of an object. The Freeform gradient can be applied only on the fill of an object.

You can create or modify a gradient using the Gradient tool or the Gradient panel. Use the Gradient tool when you want to create or modify gradients directly in the artwork and view the modifications in real time. Active or previously used gradient B. Drop-down list for existing gradients C. Fill color D. Stroke color E. Reverse Gradient F. Gradient Annotator G. Color stop H. Mid point I.

Color Picker J. Show or hide options K. Gradient types L. Stroke types M. Angle N. Aspect Ratio O. Delete Stop P. Opacity Q. Location R. Fill or stroke with color S. Color Stop T. Spread U. Freeform gradient V. Freeform gradient modes. The Gradient tool and the Gradient panel have many options common between them. However, there are some tasks that you can perform only with the tool or the panel.

Using the Gradient tool and the panel, you can specify multiple color stops, their location, and spread. You can also specify the angle at which colors display, the aspect ratio of an elliptical gradient, and the opacity of each color. You can enable the Real-Time Drawing and Editing feature to enhance the live appearance of objects when you work on them.

To enable this feature:. For the linear and radial gradient types, when you click the Gradient tool in the toolbar, Gradient Annotator appears in the object. Gradient Annotator is a slider that shows a starting point, an end point, a midpoint, and two color stops for the starting and end points.

Gradient Annotator B. Dotted ring C. Point to change aspect ratio D. Rotation cursor E. Point to resize radial gradient F. End point arrow point G. Selected color stop J. Origin point. You can use Gradient Annotator to modify the angle, location, and spread of a linear gradient; and the focal point, origin, and spread of a radial gradient. Once the gradient annotator appears in the object, you can either use the Gradient panel or Gradient Annotator to add new color stops, specify new colors for individual color stops, change opacity settings, and drag color stops to new locations.

In linear and radial gradient annotators, dragging the circular end starting point of the gradient slider repositions the origin of the gradient and dragging the arrow end end point increases or decreases the range of the gradient. If you place the pointer over the end point, a rotation cursor appears that you can use to change the angle of the gradient. Note : Freeform gradient lets you place color stops anywhere in the object.

Therefore, Freeform gradient does not require a Gradient Annotator. When you click the Gradient tool to apply a gradient for the first time, the White, Black gradient is applied by default. If you had applied the gradient previously, the last used gradient is applied on the object by default.

Illustrator also provides a predefined set of gradients that you can set using the Gradient panel or the Swatches panel. In addition, you can create a gradient and save it in the Swatches panel for future use. To apply a predefined or a saved gradient from the Gradient panel:. Based on your requirements, you can choose to apply a linear, radial, and freeform gradient to your artwork. To copy a freeform gradient from one object to another, use the Color Picker tool in the toolbar.

You can set the spread of a color stop in the points freeform gradient. Spread is the circular area around the color stop in which a gradient is to be applied. To set the spread of a color stop, select the color stop and do one of the following:. Note : You can also drag the line segments and join them together if you want. When you apply a gradient, the default experience is applied on the selected object. This option is disabled for the Windows bit machine.

You can modify the color, origin, opacity, location, and angle of a gradient from the Gradient tool, Gradient panel, Control panel, and Properties panel. To directly enter into the gradient editing mode from the Gradient panel, select the object and click the Edit Gradient button.

You can then edit the options, such as color stops, color, angle, opacity, location, aspect ratio, etc. Shades of the same color B. Two different colors C. Modified angle D. Resized annotator E. Changed location. Two different colors B. Changed origin within the dotted ring C. Changed location of Gradient Annotator D. Changed aspect ratio E. Changed mid-point location.

Note : When you select a color stop for gradient, the Control panel and the toolbar show options for modifying color stops. In addition, the color options are displayed on the Color tab to the right.

Color stop B. Spread C. Opacity D. Color E. Swatches F. Color Picker G. Swatch colors. Note : Gradient Annotator cannot be resized with the starting point origin. To reverse the colors in the gradient, click Reverse Gradient in the Gradient panel.

If you want to create a single, multicolored object on which colors can flow in different directions use a mesh object. For details, see Meshes. Legal Notices Online Privacy Policy. Adobe Illustrator Features What's New. Buy now. User Guide Cancel.



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